iOS SDK (Window-based)
#import@interface ios_win_1000AppDelegate : NSObject
{
UIWindow *window;
UIButton *bt1;
UIButton *bt2;
UIButton *bt3;
UITextField *tx1;
UITextField *tx2;
UITextField *tx3;
}@property (nonatomic, retain) IBOutlet UIWindow *window;
@property (nonatomic, retain) IBOutlet UIButton *bt1;
@property (nonatomic, retain) IBOutlet UIButton *bt2;
@property (nonatomic, retain) IBOutlet UIButton *bt3;@property (nonatomic, retain) IBOutlet UITextField *tx1;
@property (nonatomic, retain) IBOutlet UITextField *tx2;
@property (nonatomic, retain) IBOutlet UITextField *tx3;- (IBAction)push1:(id)sender;
- (IBAction)push2:(id)sender;
- (IBAction)push3:(id)sender;@end
#import "ios_win_1000AppDelegate.h"@implementation ios_win_1000AppDelegate
@synthesize window;
@synthesize bt1;
@synthesize bt2;
@synthesize bt3;@synthesize tx1;
@synthesize tx2;
@synthesize tx3;- (IBAction)push1:(id) sender { tx1.text = @"bt1 push"; }
- (IBAction)push2:(id) sender { tx2.text = @"bt2 push"; }
- (IBAction)push3:(id) sender { tx3.text = @"bt3 push"; }
- (void)dealloc {
[window release];
[bt1 release];
[bt2 release];
[bt3 release];
[tx1 release];
[tx2 release];
[tx3 release];
[super dealloc];
}